It’s the rare example of a book with something to offer to aspiring game developers, game scholars, and everyday fans alike.” Professor Jess Morrissette, Ph.D, Creator, The Video Game Soda Machine Project
Revenge. Getting even. Fighting back. Whatever it’s called, it’s supposed to warrant two graves – or at least, that’s how one old saying went – usually, in the case of mere mortal Human beings. In the case of the Human race as a whole, it was less about that and more about survival.
Of all the starships in the Terran Space Fleet, the I.S.S. Mercury is probably the unluckiest ship in history. Not once, not twice, but many times over, the same hapless crew – give or take a few dozen casualties – on a supposed voyage of deep space exploration, stumble into the weird, wake the creepy and trip over the downright terrifying and possibly even supernatural…
The Time Saving Agency liked having fresh agents on the job, who had a clear mind and steady hand. After all, time travel wasn’t for the faint of heart. The pay was good enough, but as Johnathan Scrooby decided long ago – even if he didn’t get paid for it, the thrill alone was payment enough! Then again, the TSA realized they couldn’t afford to have disgruntled employees with the power of God at their fingertips, so the pay was very, very good indeed!